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Games articles

Indie Game Spotlight: ‘Hotline Miami 2: Wrong Number’

Indie Game Spotlight: ‘Hotline Miami 2: Wrong Number’

Brendan Jacques Connector Staff Released back in 2012 by the developers at Dennaton Games, the original “Hotline Miami” was as much a blast from the past as it was a breath of fresh air for a game industry just beginning to see the merits of indie gaming. Oozing with just as much style and action

Opinion: How ‘Street Fighter 5’ proves that console exclusives are dumb

Brendan Jacques Connector Staff  Disclaimer: This article is in response to information leaked from Capcom on Dec. 5 regarding the reveal of “Street Fighter 5,” which will have happened by the time this article is published. As such, some of the information given may be subject to change, though I feel that the discussion this

A helpless nightmare you want to keep playing: ‘Five Nights at Freddy’s’

Greg Celona Connector Contributor Have you ever had one of those nightmares where you know something is chasing you, but you have no power to move or elude the inevitable terror? Now, have you ever had one of those situations that you wanted to keep going through over and over? That is what the indie

Pokémon ‘Ruby’ and ‘Sapphire’ get a new shine

Dan Medeiros Connector Staff “Pokémon Omega Ruby” and “Alpha Sapphire” are Game Freak’s second pairing of games released in the sixth generation of Pokémon, following their 2013 releases, “Pokémon X” and “Y.” “Omega Ruby” and “Alpha Sapphire” are remakes of the Gameboy Advance’s “Pokémon Ruby” and “Sapphire,” bringing the 11-year-old games from their 2D sprite

Game remasters: The return of old classics or devious cash grabs?

Brendan Jacques Connector Staff Last week, Nintendo announced that they would be following up their hugely successful 3DS remaster of “Legend of Zelda: Ocarina of Time” by giving the same treatment to its sequel, “Majora’s Mask.” This announcement was followed by every Zelda fan on the Internet simultaneously declaring, “Well it’s about time!” Fans, including

‘Spec Ops: The Line’ retrospective review

Brendan Jacques Connector Staff The vast majority of modern video games are built around murder. From the gritty post-apocalypse of “Gears of War” to the bright, grassy plains of ‘Super Mario Bros,” there’s always some enemy standing in the way of the player’s goal, and more often than not, that enemy isn’t going to last