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“The Sims 4” review

Amanda Dysart
Connector Contributor

 

Over the past week and a half, I have grown to love Charlotte. She is a tiny brunette with big blue eyes. She loves music and art and is always inspired when watching the cooking channel. Most of the time she is happy, but she did get sad when she thought I forgot her birthday. Since she passed away I have felt a deep sense of loss, as I do with most of my Sims.

I have played every “Sims” game that has ever been made, and this one was not going to be any different. When I first launched “The Sims 4” I knew I was going to love most of the updates, but I was sad to see some of the main features go. In the all-new Create-a-Sim (CAS), you are able to customize your Sim to a whole new level. While many of the same CAS options are there, you can now customize every aspect of your Sim down to how they walk. The game has been rebuilt to include better graphics, animations and lots of new features.

We have all thought that our Sims were complex and emotional creatures, but they never were until recently. Your Sims can now feel emotions that can change the play of the game. When Sims are inspired, they tend to want to do something with their creative side; if they are sad, they want to “cry it out” in their bed. Multi-tasking is also an option now.

Since the start, our Sims did one thing at a time and one thing only. You would always dread having to eat then watch TV so you wouldn’t suffer at school or work. Not anymore! Now Sims can eat and watch TV at the same time. Sometimes I find that a Sim on the computer is casually chatting with another Sim watching TV at the other end of the room. The days of one-track Sims are gone!

Although some of the features and styles we have grown to love are missing, such as pool or toddlers, this game brings many new and exciting things to the table.

The build mode received a makeover and combined with the buy mode, making navigation much easier. You can create your own room from scratch or used predesigned rooms similar to the “blueprints” we had in “The Sims 3.” You can also click and drag a wall to make a room larger or smaller without having to delete the wall and start all over again like in prior games.

The Create-a-Style feature from the last game has since been removed, which is disappointing, to say the least. We are stuck with premade sofas and bad bed linens; but, even with the disappearance of some of the features we had known and loved, the new features make up for it and it is still as addicting and entertaining as its predecessors.
The game is available exclusively for PC.

 

Final Grade: B-

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